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Open Source is not perfect - it can be a double edged sword in a lot of messy ways. Or maybe the company boasts publicly about how they're working for the US military. Or maybe they get bought up by another company, and they stop updating your tools and then your tools stop working. Like maybe the company that makes your tools suddenly decides that they'd like you to pay a huge monthly subscription to continue to use the tools. I think there are a lot of bad outcomes when that happens. I mean basically I just don't think it's good when the tools that we use are controlled by private companies. I'm excited to find out! It definitely looks promising! But it's different from those projects in one really crucial way: it's free, open source software.

It's basically a fully-featured, modern 3D game engine meant to rival things like Unreal and Unity. Godot looks super interesting, from the outside. Over the last decade or so, I've used all sorts of tools and game engines to make my games - from Flash, Pico8, Roblox, Haxe. So, hi, I'm game designer Terry Cavanagh! I made Dicey Dungeons, and a few other things. So, basically: I thought next weekend might be a good time to finally sit down and try to learn Godot. The original jam announcement for posterity: Thanks for joining me on this! Can't wait to see what everyone comes up with! Apologies in advance to my twitter followers! Social Media: You can share what you're working on with the twitter hashtag #stopwaitingforgodot! Over the weekend I'll be checking in on the hashtag and retweeting the occasional thing that catches my eye. The goal is to learn (or at least get more familiar with) Godot, so if you're doing that, it's probably fine! And don't stress out - take breaks, get lots of sleep, and look after yourselves <3ĭiscord: I've set up a channel for the jam on the official Godot discord! Please come say hello in the #stop-waiting-for-godot channel on the Godot Engine discord! Other than that, this is a relaxed jam - no judges, no winners.
Creator of vvvvvv code#
I'm enforcing the Global Game Jam's Code of Conduct here: I will remove any games submitted that don't live up to this very simple standard. No slurs or hate speech are welcome in this community, no racism, homophobia, transphobia, or xenophobia allowed. Rules: I expect everyone who takes part in my game jam to treat all jammers with respect, and generally just not be a dick. Theme: The official (but optional) theme for the jam is:ĭeadline: Submissions will stay open from Friday through to Tuesday morning - pick whatever weekend works for you! (Personally, I'm planning to start on Saturday morning.) So, uh, more than a thousand of you, huh? Alright then, let's do this!
